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Space Engineers Developer Diary & Livestream

August 5th, 2025 08:43 AM EST

Hello, Engineers! Please join us for Space Engineers Developer Livestream! πŸš€ Friday, August 8th, 5 PM UTC πŸ›°οΈ Twitch:...

Community Spotlight 🧐 July 2025

August 1st, 2025 12:56 AM EST

Our favorite pastime is browsing through the workshop - we are in love with all the creations our players are constantly sharing. πŸ’« We can't...

Update 207 Sneak Peek: Environmental Hazards

July 30th, 2025 04:43 AM EST

Hello, Engineers! The upcoming 1.207 update for Space Engineers brings many new gameplay elements to survival mode. One of our core goals is to...

πŸ”¬ Fieldwork Bunker Competition Winners & Livestream

July 23rd, 2025 11:15 AM EST

πŸŽ‰ Congratulations to the winners of the Bunker Competition! A huge thank you to everyone who submitted their creations – your ingenuity,...

πŸ”¬ Fieldwork Bunker Competition Livestream

July 15th, 2025 08:10 AM EST

Please join us for Space Engineers Field Work Bunker Competition Livestream! πŸš€ Friday, July 18th, 5 PM UTC πŸ›°οΈ Twitch:...

Community Spotlight 🧐 June 2025

July 4th, 2025 11:03 AM EST

Our favorite pastime is browsing through the workshop - we are in love with all the creations our players are constantly sharing. πŸ’« We can't...

Update 207 Sneak Peek: Food Processor

June 30th, 2025 03:08 AM EST

With the optional food settings coming in the 1.207 survival update, we’ll be adding a number of blocks to the game to support that system. Last...

Space Engineers 2 Modding, Porting Guidelines

June 24th, 2025 12:10 PM EST

Hello, Engineers! New major update for Space Engineers 2 has been released! With Vertical Slice 1.5, we’re introducing the first phase of...

Space Engineers & X4: Foundations Bundle

June 13th, 2025 08:30 AM EST

Hello, Engineers! Space Engineers and X4: Foundations from our friends over at EGOSOFT are now available together in one epic sci-fi sandbox...

Keen Software House Dev Diary: June 12, 2025

June 12th, 2025 07:10 AM EST

Keen Software House Annual Meetup Like many studios, we went remote during the COVID pandemic. What started as a necessity became a strength -...