Public Multiplayer Test Extended From: June 28 - July 6th

Posted on June 25th, 2018 02:01 PM EST


Hello Engineers!

Thank you all who participated in Space Engineers Beta Multiplayer Public Test! The session is now over and we have closed all servers. We are going to use all gathered data to improve Space Engineers multiplayer experience and we are continuing to work hard to have it ready for you in the next Major update. Soon!

=== OLD ===

Hello, Engineers!

We plan to run a public test showcasing new multiplayer improvements from Thursday, June 28th at 11AM to Friday, July 6th, 5PM (GMT +2). Keen Software House admins will be managing the test for the whole period and we'd like to get your feedback about the "work in progress" version of the game. The upcoming version focuses on a number of Space Engineers multiplayer improvements, so we hope you'll enjoy it and that you'll provide us valuable feedback before the actual release.

We are aware of some unfinished things and bugs in this version. We are going to fix them right away, but we didn’t want to postpone this public multiplayer test any longer. For providing feedback, a questionnaire will open up after closing the game.

We plan to run these multiplayer tests until we are fully satisfied with the results.

***IMPROVEMENTS FOR ONGOING PMTs:

-Various setups for Survival servers: some will have double the number of players to 32, some double the PCUs (block limits) to 200000

-Scripts will be allowed in Creative worlds

-AU server for next test😎

Steam branch (will be activated on June 28th): mptest
Password: nt7WuDw9kdvB

How to change branches:
1. Select the game from your library, right click and select properties.
A dialog box with a number of tabs will appear, you're looking for one that says "BETAS".
2. You will see 2 things now, a drop down menu and a text box to enter a beta access code. Enter the password provided here and choose mptest branch from the drop down menu.
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