Space-Engineers.com Blog Feed en https://space-engineers.com/ Fri, 22 Mar 2019 14:07 CET Space-Engineers.com is a Space Engineers servers list. Its goal is to provide an efficient way for players to find a server that suits their needs and also for servers owners to get more players on their servers. 60 Did You Know #10 (Symmetry)? https://space-engineers.com/blog/106/did-you-know/ https://space-engineers.com/blog/106/did-you-know/ Fri, 22 Mar 2019 14:07 CET


Did you know?
Symmetry mode can greatly reduce building times! :steamhappy:
https://www.youtube.com/watch?v=-RIuomc5JUo
]]>
Did You Know #9 (Space Elevator)? https://space-engineers.com/blog/105/did-you-know/ https://space-engineers.com/blog/105/did-you-know/ Wed, 20 Mar 2019 14:04 CET

Did you know?
It is possible to build a space elevator!:steamhappy:

https://www.youtube.com/watch?v=uZBkzTxpllY
]]>
Did You Know #8 (Customizing)? https://space-engineers.com/blog/104/did-you-know/ https://space-engineers.com/blog/104/did-you-know/ Mon, 18 Mar 2019 14:31 CET

Did you know?
You can customize your engineer at a medical room?:steamhappy:

https://www.youtube.com/watch?v=kVpN4ipuXIQ]]>
Did You Know #7 (Matching Velocity)? https://space-engineers.com/blog/103/did-you-know/ https://space-engineers.com/blog/103/did-you-know/ Sat, 16 Mar 2019 12:05 CET


Did you know?
Use CTRL + Z to match velocity with another ship!:steamhappy:
https://www.youtube.com/watch?v=LNcQLK3gqik]]>
Did You Know #6 (Game World Size)? https://space-engineers.com/blog/102/did-you-know/ https://space-engineers.com/blog/102/did-you-know/ Thu, 14 Mar 2019 17:23 CET

Did you know?:steamhappy:
The game world size is practically infinite!
https://www.youtube.com/watch?v=3P449IeAWEA]]>
Release Trailer Breakdown & Behind The Scenes Stream! https://space-engineers.com/blog/101/release-trailer-breakdown/ https://space-engineers.com/blog/101/release-trailer-breakdown/ Wed, 13 Mar 2019 14:34 CET

Check out the Space Engineers Release Trailer Breakdown & Behind The Scenes Stream now available on YouTube!:steamhappy:
https://www.youtube.com/watch?v=fNd2H_L8aYc]]>
Did You Know #5 (Conveyors)? https://space-engineers.com/blog/100/did-you-know/ https://space-engineers.com/blog/100/did-you-know/ Tue, 12 Mar 2019 14:31 CET

Did you know?
Conveyors transfer items much more efficiently!:steamhappy:
https://www.youtube.com/watch?v=ea846TYBvKE]]>
Did You Know #4 (Oxygen)? https://space-engineers.com/blog/99/did-you-know/ https://space-engineers.com/blog/99/did-you-know/ Sun, 10 Mar 2019 12:38 CET

Did you know?
Suit oxygen recharges in pressurized spaces!:steamhappy:

https://www.youtube.com/watch?v=35Rp40VERg4&feature=youtu.be]]>
Did You Know #3 (Blocks)? https://space-engineers.com/blog/98/did-you-know/ https://space-engineers.com/blog/98/did-you-know/ Fri, 08 Mar 2019 15:06 CET

Did you know?
There are over 250 blocks to experiment with in Space Engineers!:steamhappy:
https://www.youtube.com/watch?v=RMWh6LjRvZk]]>
Marek's Infinite Ladder Competition! https://space-engineers.com/blog/97/marek-s-infinite-ladder-competition/ https://space-engineers.com/blog/97/marek-s-infinite-ladder-competition/ Thu, 07 Mar 2019 16:45 CET

Watch Marek Rosa’s Infinite Ladder Competition on Friday, March 8, 6:00 pm - 7:00 pm UTC on the Keen Community Network: https://www.twitch.tv/keencommunitynetwork
Or the Space Engineers YouTube channel: https://www.youtube.com/user/SpaceEngineersGame
& find out which entries made our top 10 list!:steamhappy:]]>
Did You Know #2 (Warheads)? https://space-engineers.com/blog/96/did-you-know/ https://space-engineers.com/blog/96/did-you-know/ Wed, 06 Mar 2019 14:32 CET

Hello, Engineers!

https://www.youtube.com/watch?v=qlJSdFvO5mM

Safety first!:steamhappy:]]>
Captain Jack's Interview With Marek Rosa! https://space-engineers.com/blog/95/captain-jack-s-interview-with-marek-rosa/ https://space-engineers.com/blog/95/captain-jack-s-interview-with-marek-rosa/ Tue, 05 Mar 2019 13:24 CET

Hello, Engineers!


Check out Captain Jack 's The FUTURE of Space Engineers! - Interview with Marek Rosa.


https://www.youtube.com/watch?v=G30s_8mCk7s


Enjoy!:steamhappy:]]>
Did You Know #1 (Drilling)? https://space-engineers.com/blog/94/did-you-know/ https://space-engineers.com/blog/94/did-you-know/ Mon, 04 Mar 2019 17:02 CET

Hello, Engineers!

https://www.youtube.com/watch?v=FQgC-Odue8w

It’s amazing what you can do in Space Engineers!:steamhappy:]]>
Update 1.189 - Major Overhaul of Survival, Ladders, Leaving Early Access https://space-engineers.com/blog/93/update-1189-major-overhaul-of-survival-ladders-leaving-early-access/ https://space-engineers.com/blog/93/update-1189-major-overhaul-of-survival-ladders-leaving-early-access/ Thu, 28 Feb 2019 18:19 CET

Hello, Engineers!
February 28, 2019 is the day for all Space Engineers. Today, we are moving Space Engineers out of Early Access. Getting Space Engineers out of Early Access has been planned for a long time. We have worked on it basically since 2016/2017, when the game entered beta. It was our goal to release the game in the state we consider to fulfill our original vision, including all planned features and core game components. Moreover, the game includes a lot of things that were not planned at the beginning of development (solar panels, planets, rotors, pistons, wheels, and many more features).

Space Engineers was one of the first Early Access games on Steam and one of the few titles to be successfully released after several years of passionate development. We keep our promises!
Space Engineers has been in Early Access for 5+ years, and during this period we developed the game from a proof-of-concept to a feature complete space engineering sandbox. We sold more than 3 million copies and we have more than 200,000 monthly active players.
Because Space Engineers development was open, you were able to see what’s happening under the hood. Contrary to other products, where you see the final product, but don’t see how the project has been developed and changed over time, and what challenges the development team had to overcome.

With this update, we are also setting a new price for Space Engineers to $19.99. According to our analysis and tests, this price better suits the majority of Space Engineers fans. This change also brings all regional prices on Steam to match countries specifications and regional differences.

https://www.youtube.com/watch?v=YWZQj-1oK8k
Marek's blog post: https://blog.marekrosa.org/2019/02/space-engineers-released.html
Full list of features and improvements: https://forum.keenswh.com/threads/7402606]]>
Upcoming Leaving Early Access Celebration Stream! https://space-engineers.com/blog/92/upcoming-leaving-early-access-celebration-stream/ https://space-engineers.com/blog/92/upcoming-leaving-early-access-celebration-stream/ Thu, 28 Feb 2019 11:08 CET

Hello, Engineers!

Only 7 hours until the Space Engineers - Leaving Early Access Celebration Stream!

We’ll be live on Twitch:
https://www.twitch.tv/keencommunitynetwork

& YouTube:
https://www.youtube.com/user/SpaceEngineersGame

@ 5 pm UTC!

We can’t wait! :steamhappy:]]>
Am Considering Buying Some Ladders! Funding Secured! https://space-engineers.com/blog/91/am-considering-buying-some-ladders-funding-secured/ https://space-engineers.com/blog/91/am-considering-buying-some-ladders-funding-secured/ Wed, 27 Feb 2019 14:37 CET

:steamhappy:]]>
Ladder Dance! Dance like There Are No Ladders! https://space-engineers.com/blog/90/ladder-dance-dance-like-there-are-no-ladders/ https://space-engineers.com/blog/90/ladder-dance-dance-like-there-are-no-ladders/ Mon, 25 Feb 2019 16:36 CET

https://www.youtube.com/watch?v=gDVybPRpeCc

Check out this Engineer's moves!:steamhappy:]]>
Would be Great to Have Ladders Again in Space Engineers! https://space-engineers.com/blog/89/would-be-great-to-have-ladders-again-in-space-engineers/ https://space-engineers.com/blog/89/would-be-great-to-have-ladders-again-in-space-engineers/ Sat, 23 Feb 2019 17:03 CET


https://www.youtube.com/watch?v=v4a4W_vbQfU

What do you think?:steamhappy:]]>
We Love Climbing! https://space-engineers.com/blog/88/we-love-climbing/ https://space-engineers.com/blog/88/we-love-climbing/ Thu, 21 Feb 2019 16:25 CET

https://www.youtube.com/watch?v=ATwdX4A_oZ4

Do you?:steamhappy:]]>
Upcoming Server Wipe! https://space-engineers.com/blog/87/upcoming-server-wipe/ https://space-engineers.com/blog/87/upcoming-server-wipe/ Wed, 20 Feb 2019 15:07 CET

Hello, Engineers!

Since Space Engineers is going out of Early Access on Thursday, February 28th, we will be wiping our servers on Monday, February 25th, 10 am UTC. Our servers will be down for 4 days.

We will upload all of our worlds to the Steam Workshop and start with an empty star system, as well as new settings on February 28th at approximately 5 pm UTC.

Thanks for understanding!:steamhappy:]]>
Release Date for the Major Overhaul of Survival & Going out of Early Access! https://space-engineers.com/blog/86/release-date-for-the-major-overhaul-of-survival/ https://space-engineers.com/blog/86/release-date-for-the-major-overhaul-of-survival/ Tue, 19 Feb 2019 16:55 CET

Hello, Engineers!

Check out Marek Rosa’s new blog post, “Space Engineers: Release Date for the Major Overhaul of Survival & Going out of Early Access” here:
https://blog.marekrosa.org/2019/02/space-engineers-release-date.html

Enjoy!:steamhappy:
]]>
Houston, We Have Another Public Test Coming Your Way! https://space-engineers.com/blog/85/houston-we-have-another-public-test-coming-your-way/ https://space-engineers.com/blog/85/houston-we-have-another-public-test-coming-your-way/ Wed, 13 Feb 2019 15:29 CET

Hello, Engineers!

Can there ever be too many public tests?

We don’t think so.:steamhappy:

We’re excited to announce that there will be a public test on Thursday, February 14th, beginning at 10 am UTC and running until Monday, February 18th, 10 am UTC!

CHANGES BASED ON FEEDBACK FROM PUBLIC TEST JAN 31, 2019

New Features:

-Intro video
-Main menu background videos

Gameplay Tweaks:

-Landing gear components
-Basic refinery components
-Inventory size updated (Character: 3x, Blocks: 1x)
-New settings for custom blocks multiplier
-Respawn screen help in tooltip
-Ore detector dependency in progression tree
-Asteroid ores balance
-Minimum distance when spawning near other players
-Improved space spawn ship
-Early gameplay has been sped up

Bug Fixes & Improvements:

-Invisible parachutes on client
-Preloading of voxels, textures and models
-Voxel related fixes (holes in drilled asteroids etc.)
-Ragdoll fixes (improved ragdoll in multiplayer, various bugs fixed)
-Don’t delete respawn ships in scenarios
-Fixed fragile spawn ships (broken in catwalk)
-Performance optimization on disconnected static grids
-Players should be able to disable intro video in the settings or command-line
-Many other smaller bugs

CHANGES BASED ON FEEDBACK FROM PUBLIC TEST JAN 17, 2019

-Shared progression tree in the faction
-Rebalanced hydrogen engine and internal hydrogen capacity increased
-Progression tree improvements
-New progression UI
-Spawn system toggle for new features in world settings
-Anti-griefing changes
-Put rifle and 3 x magazines to all drop pods' cargos
-Add checkbox to world settings for weapon, disable by default in survival scenarios
-Weapon shot distance
-Remove random distance
-Make better guns shoot on better range: 400, 500, 600, 700
-Reintroduced ragdoll for space engineer
-Cargo/encounter PCUs reworked with its own pool, setup in world settings
-Introduced maximum grid size limit in world settings
-Survival rebalance
-New voxel trash removal tool for admins
-Unified functional colors for all blocks (powered, not-powered etc.)

As always, we encourage everyone to try out all of the new features. Players will be able to submit their feedback on all of these features via a survey at the end of the test.

Branch code/password: Available when the test goes live.

Instructions on how to access the public test:

1. Select the game from your library, right click and select properties.
A dialog box with a number of tabs will appear, you’re looking for one that says "BETAS".
2. You will see 2 things now, a drop down menu and a text box to enter a beta access code. Enter the password provided here and choose playtest branch from the drop down menu.

There will be 2-4 servers for the public test; the number of servers will depend on how many engineers suit up for this test.

Thanks for reading and have fun!


]]>
Another Public Test is Headed Your Way! https://space-engineers.com/blog/84/another-public-test-is-headed-your-way/ https://space-engineers.com/blog/84/another-public-test-is-headed-your-way/ Wed, 30 Jan 2019 14:46 CET

Hello, Engineers!

Are you looking for something new, fun and exciting to do?

If you answered “yes” to the aforementioned question then you should totally participate in the next Space Engineers public test!

We’re excited to announce that there will be a public test on Thursday, January 31st, beginning at 10 am UTC and running until Monday, February 4th, 10 am UTC!

For more information on what features will be included in this public test, and the changes we made to the game based on the feedback we received from our awesome community during the previous public test, please see Marek Rosa’s new blog post here:
https://blog.marekrosa.org/2019/01/reflection-on-first-public-test.html

As always, we encourage everyone to try out all of the new features. Players will be able to submit their feedback on all of these features via a survey at the end of the test.

We will announce the branch code/password at the time of the test.

Instructions on how to access the public test:

1. Select the game from your library, right click and select properties.
A dialog box with a number of tabs will appear, you’re looking for one that says "BETAS".
2. You will see 2 things now, a drop down menu and a text box to enter a beta access code. Enter the password provided here and choose playtest branch from the drop down menu.

There will be 2-4 servers for this public test; the number of servers will depend on how many engineers suit up for this test.

If you’re not able to participate in this public test, don’t worry! We’re planning to have another one soon.

Thanks for reading and see you all online!:steamhappy:

P.S.

Any additional feedback you may have forgotten to mention via the survey at the end of the test can be submitted here: https://support.keenswh.com/spaceengineers/publictest
]]>
Incoming Public Test! https://space-engineers.com/blog/83/incoming-public-test/ https://space-engineers.com/blog/83/incoming-public-test/ Wed, 16 Jan 2019 15:58 CET

Hello, Engineers!

As some of you may have noticed, we’ve been teasing a few things for Space Engineers lately.

And we’re excited to announce that there will be a public test on Thursday, January 17th, beginning at 10 am UTC and running until Friday, January 18th, 4 pm UTC! :steamhappy:

For more information on what features will be included in this public test, as well as other exciting Space Engineers news, please see Marek Rosa’s new blog post here:
https://blog.marekrosa.org/2019/01/space-engineers-public-tests-for-major.html

We encourage everyone to try out all of the new features. Players will be able to submit their feedback on all of these features via a survey at the end of the test.

We will announce the branch code/password at the time of the test. There will be at least two servers: one for the EU, one for the US, and perhaps additional servers as well.

If you’re not able to participate in this test, don’t worry! We’re planning to have more very soon.

Thanks for reading and see you all online this Thursday!]]>
How Will You Survive? https://space-engineers.com/blog/82/how-will-you-survive/ https://space-engineers.com/blog/82/how-will-you-survive/ Tue, 15 Jan 2019 14:46 CET

https://www.youtube.com/watch?v=4sFK3xJAF9I

And on Wed, Jan 16, 6 pm UTC, we're going to have a stream on the Keen Community Network Twitch channel, which will cover some exciting new information! :steamhappy:

https://www.twitch.tv/keencommunitynetwork]]>
Hmm... Something Has Changed Here https://space-engineers.com/blog/81/hmm-something-has-changed-here/ https://space-engineers.com/blog/81/hmm-something-has-changed-here/ Mon, 14 Jan 2019 16:23 CET

Can you spot what’s new, Space Engineers? :steamhappy:

https://www.youtube.com/watch?v=fX4Pc9d9qM4]]>
Tons of Power in a Tiny Package! https://space-engineers.com/blog/80/tons-of-power-in-a-tiny-package/ https://space-engineers.com/blog/80/tons-of-power-in-a-tiny-package/ Sun, 13 Jan 2019 15:00 CET


What will you use it for, Space Engineers?:steamhappy:


https://www.youtube.com/watch?v=Q5pUUNHa7EM&feature=youtu.be]]>
Overcoming the Impossible! https://space-engineers.com/blog/79/overcoming-the-impossible/ https://space-engineers.com/blog/79/overcoming-the-impossible/ Sat, 12 Jan 2019 19:16 CET

Are you up for the challenge, Space Engineers?

https://www.youtube.com/watch?v=CfZmVdftT8k&feature=youtu.be]]>
Start Your Engines! https://space-engineers.com/blog/78/start-your-engines/ https://space-engineers.com/blog/78/start-your-engines/ Fri, 11 Jan 2019 15:02 CET

What do we have here?


https://www.youtube.com/watch?v=ph3pVCuxPF0&feature=youtu.be


If you have any plans on how you’re going to use this new feature, we’d love to hear about it in the comments down below.:steamhappy:


]]>
Music to Our Ears! https://space-engineers.com/blog/77/music-to-our-ears/ https://space-engineers.com/blog/77/music-to-our-ears/ Thu, 10 Jan 2019 15:08 CET

https://www.youtube.com/watch?v=HjXbzAZoRi8&feature=youtu.be

Crank the volume! :steamhappy:]]>