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|Status||Checked 2 minutes ago|
|Players||0 / 10|
|Location||United States of America|
|Registered since||November 30th, 2018 01:00 PM EST|
|Last update||November 30th, 2018 01:00 PM EST|
|Tag(s)||Faction Modded PvE Roleplay Survival|
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We are a PvE, Faction war server.
Our map is unlimited currently, with 5 planets, each with one moon and economy with two NPC trade stations.
Here is a list of our mods (excluding planets and misc mods):
Ammo Management Controls
Eyes Just Got Clear (1.186 Drugs Are Bad Mkay Update)"
Space Just Got Real (1.186 Update 3)"
Engineers Defense Kit (With Fixed Animations)"
Eikesters Decorations and more - Part 1
Health and Energy Packs
Planetary Dynamics - Re-Entry Heat, Drag, and Wings
Camera Panning - rotate camera view (+reset 1st person character view
Energy Weapons (stable/dev)"
DefenseShields - v1.2(21)"
Frontier Economy (Adds money and Trade
Larger Hanger Doors
Mexpex Warfare Industries v1.1.5
Nano build system
We have Karmana Sector specific respawn ships that are job/class dependent:
Karmana Mercenary - Mercenary combat ship, no med bay but atmospheric capable.
Karmana Contractor Ship - Large ship with hanger and fast assembler and projectors.
Karmana Shuttle - Short range shuttle capable to transporting people and some goods.
Karmana Trader - A large ship with cargo and able to enter and leave planets under its own power. Good for trading.
Karmana Prospector - Your jack of all trades. Everything you need to strike out on your own.
Keen Miner - Your standard mining ship.
The Block limits are high to test, however the admins closely watch the server.
NO megabuilds, as such will be deleted immediately.
The players are limiting themselves to one large large grid ship, two small grid ships, and one station/base.
All Grids must be named, including ends of rotors and pistons. Otherwise they will get deleted.
One respawn ship allowed, please label with "RS "